Human SculptPosted: April 1, 2013
Finally I was able to make time to do the much needed 3D model for my portfolio. I am working on a personal project of an Indian mythological character from the comic book ‘Ramayana Reloaded’, and this sculpt is a part of the ongoing project. This is done completely on Zbrush with Intuos5.
I created the basic mesh with ZSpheres, then went ahead sculpting with up-to 6 divisions. The topology of the body is pretty good, so I won’t be redoing it, while that of face will have to be redone in the later stage.